GPU Performance: Synthetic Benchmarks

The integrated GPU in Meteor Lake-H is a pared down version of the one used in Intel's discrete Arc GPUs. The Meteor Lake-H architecture isolates the media engine and display pipe away from the GPU tile. The new iGPU also includes ray-tracing support.

GPU performance evaluation typically involved gaming workloads, and for select PCs, GPU compute. Prior to that, a look at the capabilities of the GPUs in the two MTL-H systems being evaluated today.

The Intel Arc Graphics in the two systems is a completely new architecture for the mobile processor market. The two different systems have largely similar iGPU configurations, with the notable difference being that the one in the Revel Canyon NUC can operate at up to 50 MHz more. The performance of the Arc iGPU helps Intel regain parity with the new RDNA3-based iGPU in the latest AMD-based systems, as shown in the benchmarks below.

GFXBench

The DirectX 12-based GFXBench tests from Kishonti are cross-platform, and available all the way down to smartphones. As such, they are not very taxing for discrete GPUs and modern integrated GPUs. We processed the offscreen versions of the 'Aztec Ruins' benchmark.

GFXBench 5.0: Aztec Ruins Normal 1080p Offscreen

GFXBench 5.0: Aztec Ruins High 1440p Offscreen

Interestingly, we see the configuration with the slightly lower GPU speeds in the NUC BOX-155H come out with better numbers compared to the Revel Canyon NUC with a faster clock. It is a trend we will observe right through this section, and is probably related to the power budget allocated to the iGPU.

UL 3DMark

Four different workload sets were processed in 3DMark - Fire Strike, Time Spy, Night Raid, and Wild Life.

3DMark Fire Strike

The Fire Strike benchmark has three workloads. The base version is meant for high-performance gaming PCs. It uses DirectX 11 (feature level 11) to render frames at 1920 x 1080. The Extreme version targets 1440p gaming requirements, while the Ultra version targets 4K gaming system, and renders at 3840 x 2160. The graph below presents the overall score for the Fire Strike Extreme and Fire Strike Ultra benchmark across all the systems that are being compared.

UL 3DMark - Fire Strike Workloads

The RDNA3 iGPU in the Phoenix-based systems manages to come out on top in the two workloads, but the Meteor Lake-based systems are right behind, with the internal ordering the same as what was observed in the previous test. There is a significant uplift over the NUCs in the previous generations.

3DMark Time Spy

The Time Spy workload has two levels with different complexities. Both use DirectX 12 (feature level 11). However, the plain version targets high-performance gaming PCs with a 2560 x 1440 render resolution, while the Extreme version renders at 3840 x 2160 resolution. The graphs below present both numbers for all the systems that are being compared in this review.

UL 3DMark - Time Spy Workloads

The Arc iGPU in Meteor Lake takes up the top three spots in both Time Spy configurations, as shown above. The two Phoenix-based systems take up the next two spots.

3DMark Wild Life

The Wild Life workload was initially introduced as a cross-platform GPU benchmark in 2020. It renders at a 2560 x 1440 resolution using Vulkan 1.1 APIs on Windows. It is a relatively short-running test, reflective of mobile GPU usage. In mid-2021, UL released the Wild Life Extreme workload that was a more demanding version that renders at 3840 x 2160 and runs for a much longer duration reflective of typical desktop gaming usage.

UL 3DMark - Wild Life Workloads

The 1440p version sees the Meteor Lake-based systems on top, but the 4K version sees a much closer fight. The two Phoenix-based systems take up the first and third spots, while the 40W NUC BOX-155H manages to sneak in between them.

3DMark Night Raid

The Night Raid workload is a DirectX 12 benchmark test. It is less demanding than Time Spy, and is optimized for integrated graphics. The graph below presents the overall score in this workload for different system configurations.

UL 3DMark Fire Strike Extreme Score

RDNA3 scores a win here, with the Phoenix-based systems taking up the top two spots and followed immediately by the three MTL-H configurations.

3DMark Port Royal

UL introduced the Port Royal ray-tracing benchmark as a DLC for 3DMark in early 2019. The scores serve as an indicator of how the system handles ray-tracing effects in real-time.

UL 3DMark Port Royal Score

RDNA3's ray tracing performance is slightly better than that of MTL-H. The RDNA2 ray tracing in the Rembrandt SoC makes up the bottom half of the pack.

System Performance: Application-Specific Workloads AI Performance: UL Procyon AI Workloads
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  • eastcoast_pete - Friday, May 24, 2024 - link

    There are some (few) reasonably powerful mini-PCs that use a USB-C PSU; the Mercury (7840u-based) is one of them. The main advantage is, of course, that those mini-PCs can then be even more readily used with monitors that can provide USB power, meaning one less thing to carry around.
    But yes, PSUs with barrel connectors are cheaper (for starters, one doesn't have to pay fees to the USB Implementers Forum) .
    Reply
  • eastcoast_pete - Friday, May 24, 2024 - link

    This question is somewhat OT, but I would like to know if and how the 1080p and 1440p off-screen Aztec Ruins results of the GPU benchmarks can be compared to the Aztec Ruins data for modern smartphone SoCs? I have wondered for a while just how close the performance of, for example the Adreno 750 (SD 8 Gen3) or the ARM ( Immortalis) GPU of a Dimensity 9300 come to those of a Radeon 780M or a Xe LP. Reply
  • PeachNCream - Tuesday, May 28, 2024 - link

    Casually hitting 110 degrees under real world, non-power virus workloads must be fantastic for the health and welfare of the CPU package. Reply
  • sjkpublic@gmail.com - Tuesday, May 28, 2024 - link

    Interesting. Lets throw AI in the title and try to sell a few thousand more units. I am waiting for a NUC with CAMM2. Reply

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