This afternoon, NVIDIA announced their quarterly earnings for the second quarter of their 2017 fiscal year, which ended July 31. NVIDIA had record revenues for the quarter, coming in at $1.43 billion, which is up 24% from a year ago. Gross margin for the quarter was 57.9%, up 2.9% from a year ago, while operating expenses fell 9% to $509 million. Operating income for the quarter was $317 million, up 317% from Q2 2016 where it was just $76 million due to a write-down of the Icera modem division. This also impacted net income, which was up 873% to $253 million, and earnings per share of $0.40 was up 700% compared to the Q2 2016 results.

NVIDIA Q2 2017 Financial Results (GAAP)
  Q2'2017 Q1'2017 Q2'2016 Q/Q Y/Y
Revenue (in millions USD) $1428 $1305 $1153 +9% +24%
Gross Margin 57.9% 57.5% 55.0% +0.4% +2.9%
Operating Income (in millions USD) $317 $245 $76 +29% +317%
Net Income $253 $196 $26 +29% +873%
EPS $0.40 $0.33 $0.05 +21% +700%

NVIDIA also released Non-GAAP measures, which “exclude stock-based compensation, legal settlement costs, product warranty charge, acquisition-related costs, contributions, restructuring and other charges, gains from non-affiliated investments, interest expense related to amortization of debt discount, and the associated tax impact of these items, where applicable” and therefore don’t factor in the Icera write-down. In Non-GAAP measures, revenue was the same $1.428 billion, and gross margin was 58.1% which was up 1.5% from the Q2 2016 Non-GAAP results. Operating income was up 65% to $328 million, and net income was up the same 65% to $313 million. Earnings per share were up 56% to $0.53 compared to last year’s Non-GAAP results.

NVIDIA Q2 2017 Financial Results (Non-GAAP)
  Q2'2017 Q1'2017 Q2'2016 Q/Q Y/Y
Revenue (in millions USD) $1428 $1305 $1153 +9% +24%
Gross Margin 58.1% 58.6% 56.6% -0.5% +1.5%
Operating Income (in millions USD) $382 $322 $231 +19% +65%
Net Income $313 $263 $190 +19% +65%
EPS $0.53 $0.46 $0.34 +15% +56%

At the heart of this is NVIDIA’s GPU business, which has diversified quite a bit over the last several years. For Q2 2017, NVIDIA’s GPU business brought in $1.196 billion in revenue, up 18% from last year and up 14% over last quarter. NVIDIA’s Tegra platform, which is primarily automotive now, but still powering a couple of consumer devices like the SHIELD Tablet K1 and the SHIELD Android TV, brought in revenues of $166 million, which is up 30% from a year ago. NVIDIA’s “other” category is the $66 million they report per quarter for the payment from Intel for licensing.

Broken down by market, gaming is still the largest market for NVIDIA, with revenues of $781 million attributed to gaming, which is up 18% year-over-year. This has been spurred by the recent releases of their latest Pascal GPUs for the desktop, which hold the current performance crown with the move to a new FinFET node. Professional Visualization brought in $214 million, up 22% from a year ago, and NVIDIA just announced Pascal based Quadro cards as well, so I would expect this growth to continue if Quadro matches GeForce. The Datacenter revenue had the biggest jump, up 110% year-over-year to $151 million, and NVIDIA has put a lot of effort and marketing into deep learning to achieve this kind of growth. Automotive accounted for $119 million in revenue, up 68% from a year ago, and NVIDIA’s OEM and IP market was the only one to see a small loss of 6% revenue compared to last year, down to $163 million.

NVIDIA Quarterly Revenue Comparison (GAAP)
In millions Q2'2017 Q1'2017 Q2'2016 Q/Q Y/Y
GPU $1196 $1079 $959 +11% +25%
Tegra Processor $166 $160 $128 +4% +30%
Other $66 $66 $66 flat flat

For next quarter, NVIDIA is expecting revenues of $1.68 billion, plus or minus 2%, with GAAP margins of 57.8% and non-GAAP margins of 58.0%, plus or minus 0.5%.

With record revenue, a more diversified platform, and the current GPU performance crown, NVIDIA has been easily outperforming the PC market with their strong focus on one of the few bright spots in the PC market – gaming. We’ve seen several companies transition to practically only selling gaming computers, and that is because of the higher margins and strong sales they’ve seen. NVIDIA has been riding this wave with successful launches of it’s Maxwell products, and now Pascal.

Source: NVIDIA Investor Relations

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  • Guspaz - Monday, August 15, 2016 - link

    Peanuts? The part cost of such an SoC is probably at least $30, meaning the deal could represent $1.5 billion in revenue in chip costs alone. That's three entire years worth of Tegra's current revenue. That's not peanuts.
  • TormDK - Friday, August 12, 2016 - link

    I was quite surprised when I saw that Microsoft has servers in Azure now, with Nvidia GPU's in them.
  • StrangerGuy - Saturday, August 13, 2016 - link

    On the flip side, mobile SoCs by per se have proved to be a commoditized, cutthroat low margin business. Unless NV have a compelling end-user product like the iPhone, no point swimming the waters there. Besides, most of the profit is found in industrial/HPC customers and high-end of the consumer GPU segment.
  • m16 - Saturday, August 13, 2016 - link

    Well this means PC gaming is on the rise, which is great for certain manufacturers and oems.

    I hope AMD learned their lesson and somehow ramps their R&D. Considering they've been devoting a lot of it to power reduction and integrated solutions, you'd think they'd be further on the heels of nVidia.

    I hope the current starvation for nVidia cards helps them, their new cards are pretty good and are available, and some of their driver offerings like Target Frame Rate are often not marketed enough but are amazing.
  • darkfalz - Sunday, August 14, 2016 - link

    R&D is funded by profits. If you don't turn a profit, you can't do R&D for the next generation.

    Sure, some of NVIDIA's huge profits will go into dividends for the shareholders (nothing wrong with that) but most of it will go into bigger and better tech in the future. I'm not interested in their tablets or streaming games etc. but I am not part of that generation, and broadband here in Oz is still not that great.
  • Dark Man - Monday, August 15, 2016 - link

    "Operating income for the quarter was $317 million, up 317% from Q2 2016"
  • Brett Howse - Tuesday, August 16, 2016 - link

    Yes as I mentioned in Q2 2016 they wrote down their Icera modem division. And Q2 2016 was last year because of NVIDIA's fiscal year being almost a full year ahead.

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